Frame Graph Series
Frame Graph: Theory → Build → Scale
Four connected deep dives that take you from the core DAG model to production-ready rendering architecture, with practical C++ implementation in between.
Learn It
Frame Graph: Theory
The theory behind frame graphs: how a DAG of passes and resources gives the compiler enough information to automate …
Build It
Frame Graph: Build It
Three iterations from blank file to working frame graph with automatic barriers and memory aliasing.
Beyond MVP
Frame Graph: Beyond MVP
Async compute and split barriers: how the frame graph compiler squeezes more performance from the same DAG.
Scale Up
Frame Graph: Production Engines
Production renderers run 700+ passes across a thread pool with persistent heap pooling. This article maps the gap …
